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<title>ritter's CGPortoflio Gallery</title>
<link>http://ritter.cgsociety.org/gallery/</link>
<description>ritter's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Petzvals View</title>
	<link>http://ritter.cgsociety.org/gallery/423363</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/12744/12744_1162238220_small.jpg"><br><br>Here is my latest image.<br />
I tried to  bring the touch  of an old Photography to the Image.<br />
The title based on the first <br />
portrait lens founded by Jozef Maximilián Petzval.<br />
The disadvantages of the Petzval portrait lens ,sharp in the center ,blurred on the edges <br />
Comments and critique are welcome.<br />
Here is the wire :<br />
<br />
<a href="http://www.3dar.de/pics/petzvalwire.jpg" target="_blank">http://www.3dar.de/pics/petzvalwire.jpg</a><br />
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	</description>
	<pubDate>Mon, 30 Oct 2006 19:57:05 +0000</pubDate>
	</item>
	<item>
	<title>Perpetuum mobile</title>
	<link>http://ritter.cgsociety.org/gallery/421463</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/12744/12744_1161796521_small.jpg"><br><br>Here is my version of the Perpetuum mobile , <br />
inspired of the &quot; Perpetua mobilia &quot; sketches Leonardo da Vincis.<br />
I used Photoshop for the Post.Comments and critique are welcome.<br />
Here is the wire :<br />
<br />
<img src="http://www.3dar.de/pics/perg.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Wed, 25 Oct 2006 17:15:34 +0000</pubDate>
	</item>
	<item>
	<title>Aspidium</title>
	<link>http://ritter.cgsociety.org/gallery/239622</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/12744/12744_1115933204_small.jpg"><br><br>Here is my latest image.<br />
I tried to bring some atmosphere to this piece.<br />
Subsurfacing scattering used for the plants , some<br />
postwork done with Photoshop.<br />
Comments and critique are welcome.<br />
Thanks<br />
Here is the wire :<br />
<a href="http://www.3dar.de/pics/farnradiowire.jpg" target="_blank">http://www.3dar.de/pics/farnradiowire.jpg</a><br />
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	</description>
	<pubDate>Thu, 12 May 2005 21:26:44 +0000</pubDate>
	</item>
	<item>
	<title>Genesis</title>
	<link>http://ritter.cgsociety.org/gallery/182632</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/12744/12744_1099128826_small.jpg"><br><br>There are 3 lights in the scene.The creatures where<br />
done in  box-modelling and got same Subsurfacing Scattering.<br />
For the &quot;green Background&quot; I used the new Storm Tracer Plugin.<br />
]]>
	</description>
	<pubDate>Sat, 30 Oct 2004 09:33:48 +0000</pubDate>
	</item>
	<item>
	<title>Antares Iv</title>
	<link>http://ritter.cgsociety.org/gallery/230180</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/12744/12744_1113334691_small.jpg"><br><br>This is a fantasy place  and so I tried to bring some<br />
atmosphere to the Image.<br />
I used some fogshader and volumetric lights.<br />
Texture is a simple Shadermaterial and a dirt shader.<br />
Comments and critique are welcome.<br />
Thanks<br />
]]>
	</description>
	<pubDate>Tue, 12 Apr 2005 19:38:12 +0000</pubDate>
	</item>
	<item>
	<title>Nepenthes</title>
	<link>http://ritter.cgsociety.org/gallery/247207</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/12744/12744_1118084439_small.jpg"><br><br>Here is my new nature still. For the texture of the leafs and<br />
the nepenthes plant I used Bodypaint and Photoshop.<br />
Some postwork done with Photoshop<br />
Comments and critique are welcome.<br />
Wire :<br />
<a href="http://www.3dar.de/pics/nepwire.jpg" target="_blank">http://www.3dar.de/pics/nepwire.jpg</a><br />
texture:<br />
<a href="http://www.3dar.de/pics/texkanne.jpg" target="_blank">http://www.3dar.de/pics/texkanne.jpg</a><br />
]]>
	</description>
	<pubDate>Mon, 06 Jun 2005 19:00:41 +0000</pubDate>
	</item>
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